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DarkDean

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DarkDean last won the day on September 10 2015

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About DarkDean

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  1. The Secret Podcast

    Congratulations on your first successful 6 months! Looking forward to your upcoming episodes.
  2. Complete Signet Reference

    Updated price info for the Issue released signets. SD ca’ d’oro Issue 6 Ageless Blood QL10.1 head HR talisman (upgradeable) 450 BB or reward: The Council Crossing Forgotten Ashes QL10.1 head AR talisman (upgradeable) 450 BB or reward: The Council Crossing Time's Mark QL10.1 head HP talisman (upgradeable) 450 BB or reward: The Council Crossing Signet of the Kingdom QL10 purple signet 240 BB (can only be attached to above) Signet of Thinis QL10 purple signet 240 BB (can only be attached to above) Signet of the Trenches QL10 purple signet 240 BB (can only be attached to above) SF ca’ d’oro Issue 7 Baba Yaga's Bauble QL10.1 neck HR talisman (upgradable) 450 BB or reward: The Council Crossing, Part Two Koschei's Medallion QL10.1 neck HP talisman (upgradable) 450 BB or reward: The Council Crossing, Part Two The Impaler's Cross QL10.1 neck AR talisman (upgradable) 450 BB or reward: The Council Crossing, Part Two Signet of Belobog QL10 purple signet 240 BB credits of Ca' d'Oro (can only be attached to above) Signet of Chernobog QL10 purple signet 240 BB credits of Ca' d'Oro (can only be attached to above) Signet of Veles QL10 purple signet 240 BB credits of Ca' d'Oro (can only be attached to above) Sunken Library Venice Vendor Issue 8 Castigating Chain QL10.1 waist AR Talisman (upgradable) 450 BB or reward: The Venetian Agenda Sandon's Mettle QL10.1 waist HP Talisman (upgradable) 450 BB or reward: The Venetian Agenda Winged Lion Buckle QL10.1 waist HR Talisman (upgradable) 450 BB or reward: The Venetian Agenda Signet of Saint Mark QL10 purple signet 240 BB (can only be attached to above) Signet of Venice QL10 purple signet 240 BB (can only be attached to above) Signet of the Undying Roar QL10 purple signet 240 BB (can only be attached to above) Kaidan Vendor (issue 9 Ginpachi Park) Amaterasu’s Band QL10.1 Finger HR Talisman (upgradable) 450 BB and 30k pax or reward for completion Sasanoo’s Ring QL10.1 Finger AR Talisman (upgradable) 450 BB and 30k pax or reward for completion Tsukuyomi’s Knot QL10.1 Finger HP Talisman (upgradable) 450 BB and 30k pax or reward for completion Signet of the Howling Oni QL10 purple signet 240 BB and 25k pax (only attached to above) Signet of the Laughing Shisa QL10 purple signet 240 BB and 25k pax, (only attached to above) Signet of the Singing Tengu QL10 purple signet 240 BB and 25k pax (only attached to above) Kaidan Vendor (issue 10 Ginpachi Park) Aka Manto’s Red Tread QL10.1 Occult HR Talisman(upgradable) 450 BB and 30k pax or reward for completion Gasadokuro’s Tooth QL10.1 Occult HP Talisman(upgradable) 450 BB and 30k pax or reward for completion Kuchisake-onna’s Scissors QL10.1 Occult AR Talisman(upgradable) 450 BB and 30k pax or reward for completion Signet of Nure-onna’s Coil QL10 purple signet 240 BB and 25k pax (only attached to above) Signet of Sarutahiko’s Mettle QL10 purple signet 240 BB and 25k pax (only attached to above) Signet of Yakushi's Balm QL10 purple signet 240 BB and 25k pax (only attached to above) Kaidan Vendor (issue 11 Ginpachi Park) Anansi Bracelet QL 10.1 Wrist AR Talisman (upgradable) 450 BB and 30k pax or reward for completion Manticore Bracer QL 10.1 Wrist HP Talisman (upgradable) 450 BB and 30k pax or reward for completion Vali Med-Timepiece QL 10.1 Wrist HR Talisman (upgradable) 450 BB and 30k pax or reward for completion Signet of Biotechnology 240 BB and 25k pax (only attached to above) Signet of Personal Shielding 240 BB and 25k pax (only attached to above) Signet of Repulsor Technology 240 BB and 25k pax (only attached to above) Each of the issue released talismans now cost 450 BB, and the corresponding signets cost 240 BB. There are some additional characters I should have deleted above.
  3. Complete Signet Reference

    Thank you for checking the missions! I can't edit the original post, but I'm planning to re-post the reference again with the updated mission rewards and BB price changes with issue 12.
  4. Buddy Keys

    Also, anyone with a game account can send one if you provide them your email. I believe they are good for 72 hours, but I'm not sure exactly how long. I can send you one tonight if you message me. The game is really cheap on the steam summer sale for a couple more hours today.
  5. Buddy Keys

    Sorry to direct you elsewhere, but there is a good thread on TSW reddit for this. I see people offering keys within the last day: http://www.reddit.com/r/TheSecretWorld/comments/31g2jp/the_official_buddy_key_thread_all_requests_and/
  6. Complete Signet Reference

    Signet Reward Missions Blue Mountain (4 signets, issue 5 content, quests are continuous) 1. The Search for Tyler Freeborn (140, 212 - SD card) 2. The Research of Tyler Freeborn (147, 818 - SD card, end of "The Search for Tyler Freeborn") 3. The Tenacity of Tyler Freeborn (269, 238 - Orochi tablet in cave, end of "The Research of TF") 4. The Vanishing of Tyler Freeborn (206, 931 - Camera) 68 Hour Cooldown – BLUE Signet Scorched Desert (6 signets, issue 6 content, quests are continuous) 1. Mean Streets (900, 310 - Nassir) 2. The Prisoner (from completing "Mean Streets") 3. A Time to Every Purpose (835, 590 - Saïd) 4. The City Beneath Us (from completing "A Time to Every Purpose") 5. The City Before Us (from completing "The City Beneath Us") 6. The Last Train to Cairo (900, 310 - Nassir) 68 hour cooldown - BLUE signet City of the Sun God (1 signet) Eye of Horus (628, 905 - Thutmose) Besieged Farmlands (6 signets, issue 7 Content, quests are continuous starting in BF going to SF and CF) 1. Who Horrifies The Horrors - Flame Thrower Quest (1200,1242 - Carmen Preda) 2. A Trail of Breadcrumbs goes to SF, then CF 3. When the Hatchet Falls 4. You Only Die Twice 5. The Sound of Children (221,175 - Nursery Entrance) 6. I Walk into Empty 68 hour cooldown, BLUE signet Other Transylvania Quests Rewarding Signets (Quests often travel to nightmare areas listed in the next section) Besieged Farmlands Foul Banquet (889, 1216 - Father Lucien) Red Hands Aren't Idle Hands (643, 1321 - Tracking device at the end of "Foul Banquet") Revenge Served Hot (608, 600 - Celine) Herbal Essence (931, 218 - Fallen Blajini during "Revenge Served Hot") The Cost of Magic (475, 877 - Zaha) Shadowy Forest Last Dance of the Padurii (952, 811 - Anastasia) Free Spirit (1073, 677 - Root cage during "Last Dance of the Padurii") Crossroads (568, 613 - Mosul) Carpathian Fangs The Girl is Gone (1006, 916 - Lidya's terminal) A History of Violins (908, 423 - Callisto) Contagion (628, 634 - Smiths' computer) Too Deep (628, 634 - Smiths' computer) Signet Farming Locations Updated 6-10-15. Each zone has one or two Nightmare areas (now visible in light gray on the map) where enemies have a chance to drop signets. These areas have changed over time with game updates; older lists may include areas that no longer exist. Kingsmouth - 885, 650 - Kingsmouth Municipal Airport Kingsmouth – 850, 140 – Unnammed southeastern corner of map Savage Coast - 550, 190 - Suicide Buff Blue Mountain – 680,980 – Unnamed northeast coastline , small sized area Scorched Desert – 830 -1200 – The Teeth of the Wind City of the Sun God – 975, 85 – The Hollow, southeast corner of map Besieged Farmlands - 850, 1250 - St. Haralambie Besieged Farmlands – 750, 250 – Valley of the Wolf Shadowy Forest - 540, 421 - Hell's Row Shadowy Forest – 1010, 680 – The Pale Forest, requires specialized build for buffs Carpathian Fangs - 1112, 290 - Monastery of the First Mother Carpathian Fangs - 720, 360 - Roman Baths Kaidan – 460, 60, requires build specialization for buffs
  7. I created a current and organized reference list of all signets available in the game. It could potentially be used to complete the signet information section of this site. The first section lists all signets by talisman type along with their description, separating signets by traditional DPS, healer, and tank roles. I have made special note of signets released with issues that can only be applied to corresponding issue talismans. The power of the signet corresponding to common, rare, and epic quality are noted. The second section organizes the signets released with issues that can only be added to the corresponding issue gear. These talismans are one time rewards given upon completing an issue or available for purchase is a particular zone with that zone's currency. The third section is a list of each of the 8 Aux weapon signets organized for each of the 5 Aux Weapons. Other notes: Credit for some the information goes to many including this site, other sites, the wiki, and forum posters. I have shortened the descriptions of the signet effects in order to fit my form. I have noted cool down times when appropriate. I'm happy to update if anyone finds this useful. ______________________________________________________________________________________________________________________________________________ -----------------------------------------------All Talisman Signets------------------------------------------------- Offensive Head Signets Signet of Corruption Your affliction effects deal 7/17/21% more damage. Signet of the Kingdom Increase hit Rating by 6 for 4 seconds per stack, up to 20 stacks. Gain an additional stack if pen or crit hit. Issue 6 restricted SD (ca' d’ oro) Offensive Head/Weapon Signets Signet of Abuse 10% chance damage increase of 8/16/24% for 5 seconds. 11 second cooldown. Signet of Aggression When hit weakened, 15% chance gain a 5/10/15% damage increase for 6 seconds, 9 sec cooldown Signet of Breaching When pen, target takes 8/16/24% more damage from pen for 7 seconds. 7 sec cooldown Signet of Castigation 10% chance next 4/8/12 hits never glance and deal 1/2/3% more damage. 4/8/12 sec cooldown Signet of Detainment Hinder effects last 10/20/30% longer. Signet of Fury When 10 hits, gain a 5/10/15% damage increase for 6 seconds. 6 sec cooldown Signet of Laceration When you crit hit a target, gain a 8/16/24% critical damage increase for 15 seconds. 15 sec cooldown Signet of Obedience When you hit an impaired, gain increased damage of 2/4/6% per stack for 5 seconds, up to 3 stacks. No cooldown Signet of Opportunism When you hit an afflicted, 20% chance to hit them for an additional 74/149/224 magical damage. No cooldown Signet of Sadism When you Hit, 10% chance to hit them for an additional 142/284/427 magical damage. No cooldown Offensive Major Signets Signet of Chernobog Your attack rating is increased by 117. Issue restricted 7 SF (ca' d’oro) Signet of the Howling Oni Your attack rating is increased by 117. Issue restricted Issue 9 Signet of Repulsor Technology Your attack rating is increased by 117 Issue restricted Issue 11 Signet of Violence Your attack rating is increased by 47/94/141. Offensive Minor Signets Signet of Assassination Your Strike attacks deal an additional 1/2/3% damage. Signet of Barrage Your Blast attacks deal an additional 1/2/3% damage. Signet of Cleaving Your Focus attacks deal an additional 1/2/3% damage. Signet of Distortion Your Chaos attacks deal an additional 1/2/3% damage. Signet of Execution Your Assault Rifle attacks deal an additional 1/2/3% damage. Signet of Flux Your Elemental attacks deal an additional 1/2/3% damage. Signet of Liquidation Your Pistol attacks deal an additional 1/2/3% damage. Signet of Nure-onna's Coil Increases damage dealt by 1.5%. Issue restricted Issue 10 Signet of Rage Your Frenzy attacks deal an additional 1/2/3% damage. Signet of Recursion Your Chain attacks deal an additional 1/2/3% damage. Signet of Serration Your Fist attacks deal an additional 1/2/3% damage. Signet of Shards Your Shotgun attacks deal an additional 1/2/3% damage. Signet of Shattering Your Hammer attacks deal an additional 1/2/3% damage. Signet of Storms Your Burst attacks deal an additional 1/2/3% damage. Signet of Swords Your Blade attacks deal an additional 1/2/3% damage. Signet of Tomes Your Blood attacks deal an additional 1/2/3% damage. Signet of Venice Increases damage dealt by 1.5%. Issue 8 restricted Venice Vendor Healing Head Signets Signet of Thinis When use a healing builder, 20% chance to gain a resource for your 2nd weapon. Issue 6 restricted SD (ca' d’ oro) Healing Head/Weapon Signets Signet of Benediction When you heal a target, 20% chance they get barrier that absorbs 47/94/142 damage Signet of Cruel Delight When hit weakened, 5% chance to be healed for 66/132/198 every 2 seconds for 8 seconds. Signet of Extrication When you hinder a target, you are healed for 47/94/141. Signet of Interdiction When you impair a target, you are healed for 55/111/167 every 2 seconds for 6 seconds. Signet of Temperance When heal target below 50% health, they are healed for 31/63/94 every 2 seconds for 8 seconds Signet of Valour When crit hit, gain a barrier that absorbs 40/80/120 points of damage and lasts for 10 seconds. Healing Major Signets Signet of Amelioration Your heal rating is increased by 47/94/141. Signet of Belobog Your heal rating is increased by 117. Issue 7 restricted SF (ca' d’ oro) Signet of Biotechnology Your heal rating is increased by 117 Issue restricted Issue 11 Signet of the Singing Tengu Your heal rating is increased by 117. Issue restricted Issue 9 Healing Minor Signets Signet of Echoes When crit heal a target, they gain a heal over time 7/13/20 every 1 second for 5 seconds. Signet of Equilibrium When crit heal a target, they gain 5/10/15% damage increase for 5 seconds. Signet of Harmony Your healing effects are increased by 1/2/3%. Signet of Hunger Your Leech effects are increased by 1/2/3%. Signet of Saint Mark Increases the effectiveness of your barrier, leech and healing abilities by 1.5%. Issue 8 restricted Venice Vendor Signet of Security Your barrier effects are increased by 1/2/3%. Signet of Thirst When crit heal a target, they gain 6/12/20% leech effect for 5 seconds. 15 sec cooldown Signet of Yakushi's Balm Increases the effectiveness of your barrier, leech and healing abilities by 1.5%. Issue restricted Issue 10 Defensive Head Signets Signet of Discipline When glanced, gain 116/232/348 Defence Rating for 8 seconds. 8 sec cooldown Signet of Order When block gain 15/30/45% block chance for 4 seconds. 10 sec cooldown Signet of Reinforcement When glanced or evade, gain magic and phys protect of 31/62/93 per stack for 4 sec, up to 3 stacks Signet of Resilience When block, gain mag and phys protect of 31/62/93 per stack for 4 seconds, up to 3 stacks. Signet of the Trenches When glance, evade or block, gain Trench counter. Once 6, heal for 3% of your health. Issue 6 restricted SD(ca' d’ oro) Defensive Major Signets Signet of the Laughing Shisa Your health is increased by 410. Issue restricted Issue 9 Signet of Personal Shielding Your health is increased by 410 Issue restricted Issue 11 Signet of Veles Your health is increased by 410. Issue 7 restricted SF (ca' d’ oro) Signet of Vigour Your health is increased by 165/330/495. Defensive Minor Signets Signet of Ablation When health below 50%, next 5 hits against you do 9/17/25% less damage. 12 sec cooldown Signet of Fortification When health below 50%, a barrier will absorb 126/252/378 damage in 10 seconds. 12 sec cooldown Signet of Rejuvenation When health below 50%, healed for 50/100/150 and hot for 19/38/47 every 2 seconds for 8 seconds. 12 sec cooldown Signet of Salvation When block, evade or are glance, gain a 2/4/6% damage reduction for 5 seconds. 6 sec cooldown Signet of Sarutahiko's Mettle Increases block chance by 1.5% Issue restricted Issue 10 Signet of Undying Roar Increases evade chance by 1.5% Issue 8 restricted Venice Vendor Miscellaneous Hate related Signets Signet of Hatred When block, evade or glance, generate a small/medium/large amount of hate on your offensive target. Signet of Serenity When you crit heal, reduce off target hate by a small/medium/large amount. 15 sec cooldown Signet of Subjugation When crit or pen, reduce off target hate by a small/medium/large amount. 15 sec cooldown ------------------------------------Issue Released (Gear Restricted) Signets---------------------------------------------- SD ca’ d’oro Issue 6 Ageless Blood QL10.1 head HR talisman (upgradeable) 60 credits of Ca' d'Oro or reward: The Council Crossing Forgotten Ashes QL10.1 head AR talisman (upgradeable) 60 credits of Ca' d'Oro or reward: The Council Crossing Time's Mark QL10.1 head HP talisman (upgradeable) 60 credits of Ca' d'Oro or reward: The Council Crossing Signet of the Kingdom QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) Signet of Thinis QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) Signet of the Trenches QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) SF ca’ d’oro Issue 7 Baba Yaga's Bauble QL10.1 neck HR talisman (upgradable) 60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two Koschei's Medallion QL10.1 neck HP talisman (upgradable) 60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two The Impaler's Cross QL10.1 neck AR talisman (upgradable) 60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two Signet of Belobog QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) Signet of Chernobog QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) Signet of Veles QL10 purple signet 50 credits of Ca' d'Oro (can only be attached to above) Sunken Library Venice Vendor Issue 8 Castigating Chain QL10.1 waist AR Talisman (upgradable) 216 Aureus of Initiation or reward: The Venetian Agenda Sandon's Mettle QL10.1 waist HP Talisman (upgradable) 216 Aureus of Initiation or reward: The Venetian Agenda Winged Lion Buckle QL10.1 waist HR Talisman (upgradable) 216 Aureus of Initiation or reward: The Venetian Agenda Signet of Saint Mark QL10 purple signet 188 Aureus of initiation (can only be attached to above) Signet of Venice QL10 purple signet 188 Aureus of initiation (can only be attached to above) Signet of the Undying Roar QL10 purple signet 188 Aureus of initiation (can only be attached to above) Kaidan Vendor (issue 9 Ginpachi Park) Amaterasu’s Band QL10.1 Finger HR Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Sasanoo’s Ring QL10.1 Finger AR Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Tsukuyomi’s Knot QL10.1 Finger HP Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Signet of the Howling Oni QL10 purple signet 40 sequins of sunrise and 25k pax (only attached to above) Signet of the Laughing Shisa QL10 purple signet 40 sequins of sunrise and 25k pax, (only attached to above) Signet of the Singing Tengu QL10 purple signet 40 sequins of sunrise and 25k pax (only attached to above) Kaidan Vendor (issue 10 Ginpachi Park) Aka Manto’s Red Tread QL10.1 Occult HR Talisman(upgradable) 50 sequins of sunrise and 30k pax or reward for completion Gasadokuro’s Tooth QL10.1 Occult HP Talisman(upgradable) 50 sequins of sunrise and 30k pax or reward for completion Kuchisake-onna’s Scissors QL10.1 Occult AR Talisman(upgradable) 50 sequins of sunrise and 30k pax or reward for completion Signet of Nure-onna’s Coil QL10 purple signet 40 sequins of sunrise and 25k pax (only attached to above) Signet of Sarutahiko’s Mettle QL10 purple signet 40 sequins of sunrise and 25k pax (only attached to above) Signet of Yakushi's Balm QL10 purple signet 40 sequins of sunrise and 25k pax (only attached to above) Kaidan Vendor (issue 11 Ginpachi Park) Anansi Bracelet QL 10.1 Wrist AR Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Manticore Bracer QL 10.1 Wrist HP Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Vali Med-Timepiece QL 10.1 Wrist HR Talisman (upgradable) 50 sequins of sunrise and 30k pax or reward for completion Signet of Biotechnology 40 sequins of sunrise and 25k pax (only attached to above) Signet of Personal Shielding 40 sequins of sunrise and 25k pax (only attached to above) Signet of Repulsor Technology 40 sequins of sunrise and 25k pax (only attached to above) --------------------------------------------------------Auxiliary Weapon Signets------------------------------------------ Chainsaw Aux Weapon Signets Augur "Timber" has a 11/22/33% chance to deal 45% more damage Binding Whenever you activate "Timber", all damage you receive is reduced by 5% for 2/4/6 seconds Charge Increases the radius of "Hurly-Burly" to 7 meters and damage dealt by 10/20/30% Imprint Hit with "Hurly-Burly" = stack of Imprint effect, increases your Phys and Mag Protection 5/10/15 per stack for 8 seconds. This effect can stack up to 25 times. Mod "Diamond Grit" pulses a PBAoE that hits 5 enemies in 5 meters every second dealing CP × .061/.122/0.185 physical damage. Overdrive Increases the barrier of "Diamond Grit" by 10/20/30%. Seal Improves "The Carver's Art" to perform an additional hit at the end of the channel that deals CP × 0.28/0.56/0.83 physical damage. Tune Hit with "The Carver's Art" will also heal for 10/20/30% of the damage dealt. Flamethrower Aux Weapon Signets Augur Increases the maximum number of targets affected by "Dragon's Breath" to 6/8/10. Binding Every time "Dragon's Breath" deals damage, its next hit deals 2.5/5.0/7.5% more damage. The effect is cumulative. Charge Reduces the cool down of "Scorched Earth" by 3/6/9 seconds. Imprint Increases the damage dealt by "Scorched Earth" by 7.5/15/22.5%. Mod Increases the strength of the detrimental effect applied by "Smells Like Victory" to 2.33/2.66/3%. Overdrive Increases the critical hit and penetrating hit chance of "Fire It Up" by 5/10/15%. Seal Increases the duration of the movement restriction effect applied by "Cremate" to 2.5/3/3.5 seconds Tune Increases the damage over time effect of "Cremate" by 5/10/15%. Rocket Launcher Aux Weapon Signets Augur "Pop Shot" causes a low/med/high amount of physical damage to target after 2 seconds. Binding Each enemy you kill using "Pop Shot" reduces its recharge time by 1/2/3 second. Charge Increases the damage dealt by "Clusterstruck" by 10/20/30%. Imprint “Clusterstruck" has a 8/16/24% chance of not triggering its recharge time. Mod Reduces the damage you receive from "Death from Above" to 6/3/0% of your maximum health Overdrive "Death from Above" increases movement speed by 5/10/15% for 7 seconds. Seal "Big Red Button" leaves a 5 meter area around target for 5 sec hiting 5 enemies for low/med/high phys damage. Tune Reduces the movement speed penalty while you activate "Big Red Button" by 33.3/66.6/100% Quantum Brace Aux Weapon Signets Augur The "Vector" damage over time effect can spread to up to 1/2/3 enemy in 5 meters around your target Binding Reduces the activation time of "Space" by 0.3/0.5/0.7 seconds. Charge Improves "Collider" to hit an additional target and increases damage by 5/10/15%. Imprint Improves "Collapse" with a 3/6/9 meter backward dash. Mod Increases the duration of "Charge" heal over time effect by 1/2/3 second. Overdrive Increases the effectiveness of the "Density" persistent ground area by 25/50/75%. Seal Increases the maximum number of targets hit by "Polestar" by 1/2/3. And Increases the damage dealt by "Polestar" by 3/6/9%. And Increases the radius of "Polestar" by 1/2/3 meter. Tune While casting "Oblivion" and for 1/2/3 seconds after, you will be immune to all forms of crowd control. Whip Aux Weapon Signets Augur "Crack!" applies damage over time that deals CP × .016/0.32/0.5 phys damage each sec for 4 seconds. Binding "Crack!" increases all damage received for target by 1.5/3/4.5% for 3 seconds. Charge At the end of "Whip It Good", a ground effect hits up to 5 enemies for CP × 0.0225/0.045/0.0675 phys damage. Imprint At the end of, "Whip It Good", you and 5 friends in 5 meters gain Phys and Magic Protection by 130/270/400 for 5 seconds. Mod "Giddy Up" also increases all damage dealt by affected targets by 2/4/6% for 3 seconds. Overdrive “Giddy Up" also increases the movement speed of affected targets by 3/6/9% for 3 seconds. Seal When a target affected by "Whippersnapper" gets up, they are hit with CP × .093/.186/.276 physical damage. Tune When a target affected by "Whippersnapper" gets up, their movement speed is reduced by 10/20/30% for 5 seconds.
  8. The Secret Podcast

    I enjoyed episode 2. I was able to subscribe using my podcatcher app (pocketcasts) by entering your feed url ( http://thesecretpodcast.libsyn.com/rss ) But it doesn't show up when searching for "the secret world" . Just wondering if you added keywords to your itunes description so it shows up when people search from itunes or other platforms.
  9. The Secret Podcast

    Great job with episode one. You guys are good at this! The audio quality was good, your speaking volumes might be normalized a little better, but that would only need minor adjusting.
  10. The Secret Podcast

    I think the website looks great. I also like the idea for a shorter or topic focused podcast. I like BTV and another gaming podcast called "Kind of a Big Deal" which covers a few MMO's. They are fans of and frequently discuss TSW but they don't get too in depth with any one single game.
  11. So you just got to Kaidan...

    Two Kaidan noob questions: 1. I read advice to upgrade one controller to 1.9 first, which allows you to equip higher level capacitors. Which controller should be upgraded first? Is there one that's more useful for someone who just started the area? 2. AE capacitors look to come in different levels. Are these upgraded, or will I find them with drops and quest rewards? Thanks for the post!
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