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DarkDean

Complete Signet Reference

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DarkDean    16

I  created a current and organized reference list of all signets available in the game.  It could potentially be used to complete the signet information section of this site.

The first section lists all signets by talisman type along with their description, separating signets by traditional DPS, healer, and tank roles. I have made special note of signets released with issues that can only be applied to corresponding issue talismans.  The power of the signet corresponding to common, rare, and epic quality are noted.

The second section organizes the signets released with issues that can only be added to the corresponding issue gear. These talismans are one time rewards given upon completing an issue or available for purchase is a particular zone with that zone's currency.

The third section is a list of each of the 8 Aux weapon signets organized for each of the 5 Aux Weapons.

Other notes:

Credit for some the information goes to many including this site, other sites, the wiki, and forum posters. I have shortened the descriptions of the signet effects in order to fit my form. I have noted cool down times when appropriate.  I'm happy to update if anyone finds this useful. 

 

______________________________________________________________________________________________________________________________________________

 

-----------------------------------------------All Talisman Signets-------------------------------------------------

Offensive Head Signets

Signet of Corruption                         Your affliction effects deal 7/17/21% more damage.

Signet of the Kingdom                      Increase hit Rating by 6 for 4 seconds per stack, up to 20 stacks.  Gain an additional stack if pen or crit hit.  Issue 6 restricted SD (ca' d’ oro)

                                                                                                                                            

Offensive Head/Weapon Signets

Signet of Abuse                                 10% chance damage increase of 8/16/24% for 5 seconds. 11 second cooldown.

Signet of Aggression                        When hit weakened, 15% chance gain a 5/10/15% damage increase for 6 seconds, 9 sec cooldown

Signet of Breaching                          When pen, target takes 8/16/24% more damage from pen for 7 seconds. 7 sec cooldown

Signet of Castigation                        10% chance next 4/8/12 hits never glance and deal 1/2/3% more damage. 4/8/12 sec cooldown

Signet of Detainment                       Hinder effects last 10/20/30% longer.

Signet of Fury                                    When 10 hits, gain a 5/10/15% damage increase for 6 seconds. 6 sec cooldown

Signet of Laceration                          When you crit hit a target, gain a 8/16/24% critical damage increase for 15 seconds. 15 sec cooldown

Signet of Obedience                          When you hit an impaired, gain increased damage of 2/4/6% per stack for 5 seconds, up to 3 stacks. No cooldown

Signet of Opportunism                     When you hit an  afflicted, 20% chance to hit them for an additional 74/149/224 magical damage. No cooldown

Signet of Sadism                                When you Hit, 10% chance to hit them for an additional 142/284/427 magical damage. No cooldown

 

Offensive Major Signets

Signet of Chernobog                          Your attack rating is increased by 117.                                                     Issue restricted 7 SF (ca' d’oro)

Signet of the Howling Oni                Your attack rating is increased by 117.                                                     Issue restricted Issue 9

Signet of Repulsor Technology      Your attack rating is increased by 117                                                      Issue restricted Issue 11

Signet of Violence                               Your attack rating is increased by 47/94/141.

 

Offensive Minor Signets

Signet of Assassination                   Your Strike attacks deal an additional 1/2/3% damage.

Signet of Barrage                              Your Blast attacks deal an additional 1/2/3% damage.

Signet of Cleaving                             Your Focus attacks deal an additional 1/2/3% damage.

Signet of Distortion                          Your Chaos attacks deal an additional 1/2/3% damage.

Signet of Execution                           Your Assault Rifle attacks deal an additional 1/2/3% damage.

Signet of Flux                                     Your Elemental attacks deal an additional 1/2/3% damage.

Signet of Liquidation                        Your Pistol attacks deal an additional 1/2/3% damage.

Signet of Nure-onna's Coil              Increases damage dealt by 1.5%.                                                                   Issue restricted Issue 10

Signet of Rage                                    Your Frenzy attacks deal an additional 1/2/3% damage.

Signet of Recursion                           Your Chain attacks deal an additional 1/2/3% damage.

Signet of Serration                            Your Fist attacks deal an additional 1/2/3% damage.

Signet of Shards                                Your Shotgun attacks deal an additional 1/2/3% damage.

Signet of Shattering                          Your Hammer attacks deal an additional 1/2/3% damage.

Signet of Storms                                Your Burst attacks deal an additional 1/2/3% damage.

Signet of Swords                               Your Blade attacks deal an additional 1/2/3% damage.

Signet of Tomes                                 Your Blood attacks deal an additional 1/2/3% damage.

Signet of Venice                                 Increases damage dealt by 1.5%.                                                               Issue 8 restricted Venice Vendor

 

Healing Head Signets

Signet of Thinis                                 When use a healing builder, 20% chance to gain a resource for your 2nd weapon. Issue 6 restricted SD (ca' d’ oro)

 

Healing Head/Weapon Signets

Signet of Benediction                        When you heal a target, 20% chance they get barrier that absorbs 47/94/142 damage

Signet of Cruel Delight                     When hit weakened, 5% chance to be healed for 66/132/198 every 2 seconds for 8 seconds.

Signet of Extrication                         When you hinder a target, you are healed for 47/94/141.

Signet of Interdiction                        When you impair a target, you are healed for 55/111/167 every 2 seconds for 6 seconds.

Signet of Temperance                      When heal target below 50% health, they are healed for 31/63/94 every 2 seconds for 8 seconds

 

Signet of Valour                                 When crit hit, gain a barrier that absorbs 40/80/120 points of damage and lasts for 10 seconds.

 

Healing Major Signets

Signet of Amelioration                      Your heal rating is increased by 47/94/141.

Signet of Belobog                               Your heal rating is increased by 117.                                                         Issue 7 restricted SF (ca' d’ oro)

Signet of Biotechnology                   Your heal rating is increased by 117                                                          Issue restricted Issue 11

Signet of the Singing Tengu            Your heal rating is increased by 117.                                                         Issue restricted Issue 9

 

Healing Minor Signets

Signet of Echoes                                When crit heal a target, they gain a heal over time 7/13/20 every 1 second for 5 seconds.

Signet of Equilibrium                       When crit heal a target, they gain 5/10/15% damage increase for 5 seconds.

Signet of Harmony                            Your healing effects are increased by 1/2/3%.

Signet of Hunger                               Your Leech effects are increased by 1/2/3%.

Signet of Saint Mark                         Increases the effectiveness of your barrier, leech and healing abilities by 1.5%.    Issue 8 restricted Venice Vendor

Signet of Security                              Your barrier effects are increased by 1/2/3%.

Signet of Thirst                                  When crit heal a target, they gain 6/12/20% leech effect for 5 seconds. 15 sec cooldown

Signet of Yakushi's Balm                Increases the effectiveness of your barrier, leech and healing abilities by 1.5%.    Issue restricted Issue 10

 

Defensive Head Signets

Signet of Discipline                           When glanced, gain 116/232/348 Defence Rating for 8 seconds. 8 sec cooldown

Signet of Order                                  When block gain 15/30/45% block chance for 4 seconds. 10 sec cooldown

Signet of Reinforcement                 When glanced or evade, gain magic and phys protect of 31/62/93 per stack for 4 sec, up to 3 stacks

Signet of Resilience                           When block, gain mag and phys protect of 31/62/93 per stack for 4 seconds, up to 3 stacks.

Signet of the Trenches                     When glance, evade or block, gain Trench counter. Once 6, heal for 3% of your health.    Issue 6 restricted SD(ca' d’ oro)

 

Defensive Major Signets

Signet of the Laughing Shisa                 Your health is increased by 410.                                               Issue restricted  Issue 9

Signet of Personal Shielding                  Your health is increased by 410                                               Issue restricted Issue 11

Signet of Veles                                            Your health is increased by 410.                                              Issue 7 restricted SF (ca' d’ oro)

Signet of Vigour                                          Your health is increased by 165/330/495.

 

Defensive Minor Signets

Signet of Ablation                             When health below 50%, next 5 hits against you do 9/17/25% less damage. 12 sec cooldown

Signet of Fortification                       When health below 50%, a barrier will absorb 126/252/378 damage in 10 seconds. 12 sec cooldown

Signet of Rejuvenation                     When health below 50%, healed for 50/100/150 and hot for 19/38/47 every 2 seconds for 8 seconds. 12 sec cooldown

Signet of Salvation                            When block, evade or are glance, gain a 2/4/6% damage reduction for 5 seconds. 6 sec cooldown

Signet of Sarutahiko's Mettle         Increases block chance by 1.5%                                                                  Issue restricted Issue 10

Signet of Undying Roar                    Increases evade chance by 1.5%                                                                 Issue 8 restricted Venice Vendor

 

 

Miscellaneous Hate related Signets

Signet of Hatred                                When block, evade or glance, generate a small/medium/large amount of hate on your offensive target.

Signet of Serenity                              When you crit heal, reduce off target hate by a small/medium/large amount.  15 sec cooldown

Signet of Subjugation                       When crit or pen, reduce off target hate by a small/medium/large amount.  15 sec cooldown

 

 

------------------------------------Issue Released (Gear Restricted) Signets----------------------------------------------

SD ca’ d’oro Issue 6

Ageless Blood                QL10.1 head HR talisman (upgradeable)          60 credits of Ca' d'Oro or reward: The Council Crossing

Forgotten Ashes            QL10.1 head AR talisman (upgradeable)          60 credits of Ca' d'Oro or reward: The Council Crossing

Time's Mark                   QL10.1 head HP talisman (upgradeable)          60 credits of Ca' d'Oro or reward: The Council Crossing

Signet of the Kingdom                     QL10 purple signet                             50 credits of Ca' d'Oro   (can only be attached to  above)

Signet of Thinis                                 QL10 purple signet                              50 credits of Ca' d'Oro   (can only be attached to  above)

Signet of the Trenches                     QL10 purple signet                             50 credits of Ca' d'Oro   (can only be attached to  above)

 

SF ca’ d’oro Issue 7

Baba Yaga's Bauble      QL10.1 neck HR talisman (upgradable)         60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two

Koschei's Medallion      QL10.1 neck HP talisman (upgradable)        60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two

The Impaler's Cross      QL10.1 neck AR talisman (upgradable)        60 credits of Ca' d'Oro or reward: The Council Crossing, Part Two

Signet of Belobog                              QL10 purple signet                           50 credits of Ca' d'Oro (can only be attached to above)

Signet of Chernobog                         QL10 purple signet                           50 credits of Ca' d'Oro (can only be attached to above)

Signet of Veles                                   QL10 purple signet                           50 credits of Ca' d'Oro (can only be attached to above)

 

 Sunken Library Venice Vendor Issue 8

Castigating Chain          QL10.1 waist AR Talisman (upgradable)            216 Aureus of Initiation or  reward: The Venetian Agenda                                       

Sandon's Mettle            QL10.1 waist HP Talisman (upgradable)            216 Aureus of Initiation or  reward: The Venetian Agenda

Winged Lion Buckle      QL10.1 waist HR Talisman (upgradable)          216 Aureus of Initiation or  reward: The Venetian Agenda

Signet of Saint Mark                         QL10 purple signet                           188 Aureus of initiation  (can only be attached to above)

Signet of Venice                                 QL10 purple signet                           188 Aureus of initiation   (can only be attached to above)

Signet of the Undying Roar            QL10 purple signet                           188 Aureus of initiation   (can only be attached to above)

 

Kaidan Vendor (issue 9 Ginpachi Park)

Amaterasu’s Band        QL10.1 Finger HR Talisman (upgradable)        50 sequins of sunrise and 30k pax or reward for completion

Sasanoo’s Ring               QL10.1 Finger AR Talisman (upgradable)        50 sequins of sunrise and 30k pax or reward for completion

Tsukuyomi’s Knot         QL10.1 Finger HP Talisman (upgradable)        50 sequins of sunrise and 30k pax or reward for completion

Signet of the Howling Oni                QL10 purple signet                             40 sequins of sunrise and 25k pax (only attached to above)

Signet of the Laughing Shisa           QL10 purple signet                             40 sequins of sunrise and 25k pax, (only attached to above)

Signet of the Singing Tengu             QL10 purple signet                             40 sequins of sunrise and 25k pax (only attached to above)

 

Kaidan Vendor (issue 10 Ginpachi Park)

Aka Manto’s Red Tread          QL10.1 Occult HR Talisman(upgradable)       50 sequins of sunrise and 30k pax or reward for completion

Gasadokuro’s Tooth               QL10.1 Occult HP Talisman(upgradable)        50 sequins of sunrise and 30k pax or reward for completion

Kuchisake-onna’s Scissors    QL10.1 Occult AR Talisman(upgradable)       50 sequins of sunrise and 30k pax or reward for completion

Signet of Nure-onna’s Coil               QL10 purple signet                                     40 sequins of sunrise and 25k pax (only attached to above)

Signet of Sarutahiko’s Mettle           QL10 purple signet                                    40 sequins of sunrise and 25k pax (only attached to above)

Signet of Yakushi's Balm                  QL10 purple signet                                     40 sequins of sunrise and 25k pax (only attached to above)

 

Kaidan Vendor (issue 11 Ginpachi Park)

Anansi Bracelet                QL 10.1 Wrist AR Talisman (upgradable)      50 sequins of sunrise and 30k pax or reward for completion

Manticore Bracer             QL 10.1 Wrist HP Talisman (upgradable)     50 sequins of sunrise and 30k pax or reward for completion

Vali Med-Timepiece        QL 10.1 Wrist HR Talisman (upgradable)     50 sequins of sunrise and 30k pax or reward for completion

Signet of Biotechnology                                                                                     40 sequins of sunrise and 25k pax (only attached to above)

Signet of Personal Shielding                                                                             40 sequins of sunrise and 25k pax (only attached to above)

Signet of Repulsor Technology                                                                        40 sequins of sunrise and 25k pax (only attached to above)

 

 

--------------------------------------------------------Auxiliary Weapon Signets------------------------------------------

Chainsaw Aux Weapon Signets

Augur                             "Timber" has a 11/22/33% chance to deal 45% more damage

Binding                           Whenever you activate "Timber", all damage you receive is reduced by 5% for 2/4/6 seconds

Charge                            Increases the radius of "Hurly-Burly" to 7 meters and damage dealt by 10/20/30%

 

Imprint                           Hit with "Hurly-Burly" = stack of Imprint effect, increases your Phys and Mag Protection 5/10/15 per stack for 8 seconds. This effect can stack up to 25 times.

Mod                                 "Diamond Grit" pulses a PBAoE that hits 5 enemies in 5 meters every second dealing CP × .061/.122/0.185 physical damage.

Overdrive                       Increases the barrier of "Diamond Grit" by 10/20/30%.

Seal                                 Improves "The Carver's Art" to perform an additional hit at the end of the channel that deals CP × 0.28/0.56/0.83 physical damage.

Tune                               Hit with "The Carver's Art" will also heal for 10/20/30% of the damage dealt.

Flamethrower Aux Weapon Signets

Augur                             Increases the maximum number of targets affected by "Dragon's Breath" to 6/8/10.

Binding                           Every time "Dragon's Breath" deals damage, its next hit deals 2.5/5.0/7.5% more damage. The effect is cumulative.

Charge                            Reduces the cool down of "Scorched Earth" by 3/6/9 seconds.

Imprint                           Increases the damage dealt by "Scorched Earth" by 7.5/15/22.5%.

Mod                                Increases the strength of the detrimental effect applied by "Smells Like Victory" to 2.33/2.66/3%.

Overdrive                     Increases the critical hit and penetrating hit chance of "Fire It Up" by 5/10/15%.

Seal                                 Increases the duration of the movement restriction effect applied by "Cremate" to 2.5/3/3.5 seconds

Tune                               Increases the damage over time effect of "Cremate" by 5/10/15%.

Rocket Launcher Aux Weapon Signets

Augur                             "Pop Shot" causes a low/med/high amount of physical damage to target after 2 seconds.

Binding                           Each enemy you kill using "Pop Shot" reduces its recharge time by 1/2/3 second.

Charge                            Increases the damage dealt by "Clusterstruck" by 10/20/30%.

Imprint                           “Clusterstruck" has a 8/16/24% chance of not triggering its recharge time.

Mod                                 Reduces the damage you receive from "Death from Above" to 6/3/0% of your maximum health

Overdrive                      "Death from Above" increases movement speed by 5/10/15% for 7 seconds.

Seal                                 "Big Red Button" leaves a 5 meter area around  target for 5 sec hiting  5 enemies for low/med/high phys damage.

Tune                               Reduces the movement speed penalty while you activate "Big Red Button" by 33.3/66.6/100% 

Quantum Brace Aux Weapon Signets

Augur                             The "Vector" damage over time effect can spread to up to 1/2/3 enemy in 5 meters around your target

Binding                           Reduces the activation time of "Space" by 0.3/0.5/0.7 seconds.

Charge                            Improves "Collider" to hit an additional target and increases damage by 5/10/15%.

Imprint                           Improves "Collapse" with a 3/6/9 meter backward dash.

Mod                                Increases the duration of "Charge" heal over time effect by 1/2/3 second.

Overdrive                       Increases the effectiveness of the "Density" persistent ground area by 25/50/75%.

Seal                                 Increases the maximum number of targets hit by "Polestar" by 1/2/3.           

                                              And Increases the damage dealt by "Polestar" by 3/6/9%.

                                              And Increases the radius of "Polestar" by 1/2/3 meter.

Tune                               While casting "Oblivion" and for 1/2/3 seconds after, you will be immune to all forms of crowd control.

Whip Aux Weapon Signets

Augur                             "Crack!"  applies damage over time that deals CP × .016/0.32/0.5 phys damage each sec for 4 seconds.

Binding                           "Crack!"  increases all damage received for target by 1.5/3/4.5% for 3 seconds.

Charge                            At the end of  "Whip It Good", a  ground effect hits up to 5 enemies for  CP × 0.0225/0.045/0.0675 phys damage.

 

Imprint                           At the end of, "Whip It Good", you and 5 friends in 5 meters gain Phys and Magic Protection by 130/270/400 for 5 seconds.

Mod                                "Giddy Up" also increases all damage dealt by affected targets by 2/4/6% for 3 seconds.

Overdrive                     “Giddy Up" also increases the movement speed of affected targets by 3/6/9% for 3 seconds.

 

Seal                                 When a target affected by "Whippersnapper" gets up, they are hit with CP × .093/.186/.276 physical damage.

 

 

Tune                               When a target affected by "Whippersnapper" gets up,  their movement speed is reduced by 10/20/30% for 5 seconds.

 

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DarkDean    16

Signet Reward Missions

 

Blue Mountain (4 signets, issue 5 content, quests are continuous)

1. The Search for Tyler Freeborn (140, 212 - SD card)

2. The Research of Tyler Freeborn (147, 818 - SD card, end of "The Search for Tyler Freeborn")

3. The Tenacity of Tyler Freeborn (269, 238 - Orochi tablet in cave, end of "The Research of TF")

4. The Vanishing of Tyler Freeborn (206, 931 - Camera) 68 Hour Cooldown – BLUE Signet

 

Scorched Desert (6 signets, issue 6 content, quests are continuous)

1. Mean Streets (900, 310 - Nassir)

2. The Prisoner (from completing "Mean Streets")

3. A Time to Every Purpose (835, 590 - Saïd)

4. The City Beneath Us (from completing "A Time to Every Purpose")

5. The City Before Us (from completing "The City Beneath Us")

6. The Last Train to Cairo (900, 310 - Nassir)  68 hour cooldown - BLUE signet

 

City of the Sun God (1 signet)

Eye of Horus (628, 905 - Thutmose)

 

Besieged Farmlands (6 signets, issue 7 Content, quests are continuous starting in BF going to SF and CF)

1. Who Horrifies The Horrors - Flame Thrower Quest (1200,1242 - Carmen Preda)

2. A Trail of Breadcrumbs goes to SF, then CF

3. When the Hatchet Falls

4. You Only Die Twice

5. The Sound of Children (221,175 - Nursery Entrance)

6. I Walk into Empty 68 hour cooldown, BLUE signet

 

 

Other Transylvania Quests Rewarding Signets

(Quests often travel to nightmare areas listed in the next section)

 

Besieged Farmlands

Foul Banquet (889, 1216 - Father Lucien)

Red Hands Aren't Idle Hands (643, 1321 - Tracking device at the end of "Foul Banquet")

Revenge Served Hot (608, 600 - Celine)

Herbal Essence (931, 218 - Fallen Blajini during "Revenge Served Hot")

The Cost of Magic (475, 877 - Zaha)

 

Shadowy Forest

Last Dance of the Padurii (952, 811 - Anastasia)

Free Spirit (1073, 677 - Root cage during "Last Dance of the Padurii")

Crossroads (568, 613 - Mosul)

 

Carpathian Fangs

The Girl is Gone (1006, 916 - Lidya's terminal)

A History of Violins (908, 423 - Callisto)

Contagion (628, 634 - Smiths' computer)

Too Deep (628, 634 - Smiths' computer)

 

 

Signet Farming Locations

 

Updated 6-10-15.

Each zone has one or two Nightmare areas (now visible in light gray on the map)  where enemies have a chance to drop signets. These areas have changed over time with game updates; older lists may include areas that no longer exist.

 

Kingsmouth - 885, 650 - Kingsmouth Municipal Airport

Kingsmouth – 850, 140 – Unnammed southeastern corner of map

Savage Coast - 550, 190 - Suicide Buff

Blue Mountain – 680,980 – Unnamed northeast coastline , small sized area

Scorched Desert – 830 -1200 – The Teeth of the Wind

City of the Sun God – 975, 85 – The Hollow, southeast corner of map

Besieged Farmlands - 850, 1250 - St. Haralambie

Besieged Farmlands – 750, 250 – Valley of the Wolf

Shadowy Forest - 540, 421 - Hell's Row

Shadowy Forest – 1010, 680 – The Pale Forest, requires specialized build for buffs

Carpathian Fangs - 1112, 290 - Monastery of the First Mother

Carpathian Fangs - 720, 360 - Roman Baths

Kaidan – 460, 60, requires build specialization for buffs

 

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MikeFitz    1

Thanks for pulling this information together - I found it very helpful!

However, I ran each of the signet missions, and as of the latest issue (#12), the following missions do NOT drop signets anymore:

  • The Eye of Horus (now drops: 20,000 PAX + 4 BB + Glyph reward bag)
  • Red Hands Aren't Idle Hands (now drops: 20,000 PAX + 3 BB)
  • The Cost of Magic (now drops: 35,000 PAX + 6 BB + Glyph reward bag)
  • The Girl is Gone (now drops: 10,000 PAX + 6 BB + Glyph reward bag)
  • Contagion (now drops: 15,000 PAX + 6 BB + Glyph reward bag)
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DarkDean    16

Thank you for checking the missions! I can't edit the original post, but I'm planning to re-post the reference again with the updated mission rewards and BB price changes with issue 12.

 

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DarkDean    16

Updated price info for the Issue released signets. 

 

 

SD ca’ d’oro Issue 6

Ageless Blood                QL10.1 head HR talisman (upgradeable)          450 BB  or reward: The Council Crossing

Forgotten Ashes            QL10.1 head AR talisman (upgradeable)          450 BB  or reward: The Council Crossing

Time's Mark                   QL10.1 head HP talisman (upgradeable)          450 BB  or reward: The Council Crossing

Signet of the Kingdom                     QL10 purple signet                             240 BB   (can only be attached to  above)

Signet of Thinis                                 QL10 purple signet                              240 BB   (can only be attached to  above)

Signet of the Trenches                     QL10 purple signet                             240 BB   (can only be attached to  above)

 

SF ca’ d’oro Issue 7

Baba Yaga's Bauble      QL10.1 neck HR talisman (upgradable)         450 BB  or reward: The Council Crossing, Part Two

Koschei's Medallion      QL10.1 neck HP talisman (upgradable)        450 BB  or reward: The Council Crossing, Part Two

The Impaler's Cross      QL10.1 neck AR talisman (upgradable)        450 BB  or reward: The Council Crossing, Part Two

Signet of Belobog                              QL10 purple signet                           240 BB   credits of Ca' d'Oro (can only be attached to above)

Signet of Chernobog                         QL10 purple signet                           240 BB   credits of Ca' d'Oro (can only be attached to above)

Signet of Veles                                   QL10 purple signet                           240 BB   credits of Ca' d'Oro (can only be attached to above)

 

 Sunken Library Venice Vendor Issue 8

Castigating Chain          QL10.1 waist AR Talisman (upgradable)            450 BB  or  reward: The Venetian Agenda                                       

Sandon's Mettle            QL10.1 waist HP Talisman (upgradable)            450 BB  or  reward: The Venetian Agenda

Winged Lion Buckle      QL10.1 waist HR Talisman (upgradable)          450 BB  or  reward: The Venetian Agenda

Signet of Saint Mark                         QL10 purple signet                           240 BB   (can only be attached to above)

Signet of Venice                                 QL10 purple signet                           240 BB   (can only be attached to above)

Signet of the Undying Roar            QL10 purple signet                           240 BB   (can only be attached to above)

 

Kaidan Vendor (issue 9 Ginpachi Park)

Amaterasu’s Band        QL10.1 Finger HR Talisman (upgradable)        450 BB  and 30k pax or reward for completion

Sasanoo’s Ring               QL10.1 Finger AR Talisman (upgradable)        450 BB  and 30k pax or reward for completion

Tsukuyomi’s Knot         QL10.1 Finger HP Talisman (upgradable)        450 BB  and 30k pax or reward for completion

Signet of the Howling Oni                QL10 purple signet                             240 BB   and 25k pax (only attached to above)

Signet of the Laughing Shisa           QL10 purple signet                             240 BB   and 25k pax, (only attached to above)

Signet of the Singing Tengu             QL10 purple signet                             240 BB   and 25k pax (only attached to above)

 

Kaidan Vendor (issue 10 Ginpachi Park)

Aka Manto’s Red Tread          QL10.1 Occult HR Talisman(upgradable)       450 BB  and 30k pax or reward for completion

Gasadokuro’s Tooth               QL10.1 Occult HP Talisman(upgradable)        450 BB  and 30k pax or reward for completion

Kuchisake-onna’s Scissors    QL10.1 Occult AR Talisman(upgradable)       450 BB  and 30k pax or reward for completion

Signet of Nure-onna’s Coil               QL10 purple signet                                     240 BB   and 25k pax (only attached to above)

Signet of Sarutahiko’s Mettle           QL10 purple signet                                    240 BB   and 25k pax (only attached to above)

Signet of Yakushi's Balm                  QL10 purple signet                                     240 BB   and 25k pax (only attached to above)

 

Kaidan Vendor (issue 11 Ginpachi Park)

Anansi Bracelet                QL 10.1 Wrist AR Talisman (upgradable)      450 BB  and 30k pax or reward for completion

Manticore Bracer             QL 10.1 Wrist HP Talisman (upgradable)     450 BB  and 30k pax or reward for completion

Vali Med-Timepiece        QL 10.1 Wrist HR Talisman (upgradable)     450 BB  and 30k pax or reward for completion

Signet of Biotechnology                                                                                     240 BB   and 25k pax (only attached to above)

Signet of Personal Shielding                                                                             240 BB   and 25k pax (only attached to above)

Signet of Repulsor Technology                                                                        240 BB   and 25k pax (only attached to above)

Each of the issue released talismans now cost 450 BB, and the corresponding signets cost 240 BB. There are some additional characters I should have deleted above. 

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