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Myridean

DA, BS & SF Exceptions & Conflicts

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Myridean    2

While reworking with an AR/Pistol build as my alt is going to Carpathian Fangs and starting to do Elite dungeons soon, I noticed an odd effect when I was testing it.  I kept  getting an error message every time I activated DA.  Now, firstly I thought it was conflicting with another active ability but even if I was not in combat and activated it, I still kept getting the notice that I could not use DA so it must be one of my passives but I don't know which one. I'll have to remove each one to find out which passive is the culprit but it reminded while I run with my chaos/blood with another character on dungeons that she doesn't get the benefit of someone's BS (Pun unintended).

So, as having one or more as these three as a must-have ability (Deadly Aim, Breaching Shot, and Short Fuse) on any dungeon team, what passives should be avoided so that as a team member, one can benefit from these active abilities? Secondly, if you are activating it but the conflicting passive is a must, even though you're the one who's getting the error, will it still work for the other team members at least?  Finally, do you think it would be advisable to include a list of exceptions under the descriptions of these three abilities?

Oh, and please be gentle, this is my first post here.  Thanks!

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Lordstarfox    6

BS,DA and SF shouldn't conflict with any passive or active ability. Only limitation is that you can only have one set of BS/DA/SF per group.

Could you share your exact build so i/we can try it out? it could maybe have something to do with this bug that has been going around https://forums.thesecretworld.com/showthread.php?86365-Dark-Potency-and-Mad-Skills-Cancel-Each-Other where "Rating" passive overwrites other passive(s)/effects.

Are you using any rating passives (such as Dark Potency)? Could you try unslotting it if so?

Edited by Lordstarfox
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Pclav    33

I'm gonna take a wild guess and say it's BS and Guts and Gory trying to overwrite itself.

BS doesn't state it's giving a major pen chance, just an "unaffiliated" 45% pen increase, but I think it's just a tooltip "error".

I'm drawing a blank as to what can the issue be with DA.

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Myridean    2

Well, in my case, this is the deck I'm working on.

Actives
Win-Win | Reap and Sew | Anima Burst | Transfuse Anima | Gun Fu | Deadly Aim | Big Forty Five     Aux: Clusterstruck

Passives

Bloodsport | Closer | Mad Skills | Calling the Shots | Insult to Injury | Eagle Eye | Veteran     Aux: Warhead

So, whenever I press DA, I get two icons, one the DA counting down from 10 and then the other is "Uncalibrated" with a countdown from 60 sec (which is strange because Insult to Injury is supposed to shave 30 seconds off but underneath it says "You cannot receive the Deadly Aim Effect". Now, I've read up on "Uncalibrated" and I did find a post from 2013 but more or less it said it was working as intended but no one talked about this error specifically. :S

Edit: (Oh, and initially when I wrote the OP, I didn't have Mad Skills in the WIP but I'm still having the same error anyway now that I've added it. I don't think it's the culprit.)

Edited by Myridean
Missed answering a question

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Myridean    2

I'm gonna take a wild guess and say it's BS and Guts and Gory trying to overwrite itself.

BS doesn't state it's giving a major pen chance, just an "unaffiliated" 45% pen increase, but I think it's just a tooltip "error".

I'm drawing a blank as to what can the issue be with DA.

​That must be it with my other build because I have "Guts and Glory" and I get the BS's "You cannot receive the Breaching Shot Effect" :)

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Pclav    33

 


So, whenever I press DA, I get two icons, one the DA counting down from 10 and then the other is "Uncalibrated" with a countdown from 60 sec (which is strange because Insult to Injury is supposed to shave 30 seconds off but underneath it says "You cannot receive the Deadly Aim Effect". Now, I've read up on "Uncalibrated" and I did find a post from 2013 but more or less it said it was working as intended but no one talked about this error specifically. :S
 

​This seems to be working ok.

DA has a 90s cooldown. Uncalibrated has a 90s cooldown. Calling the shots takes 30s off from both.

Some time ago DA was changed. It gained the Uncalibrated part. Now, when you have the Uncalibrated debuff on you, you cannot receive another DA effect. You get Uncalibrated even if someone else in your team uses DA.

So I we team and I pop my DA, we both will get Uncalibrated. Then if you pop yours we'll both get the "You cannot receive the Deadly Aim Effect" error.

Edited by Pclav

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Pclav    33

 Derp, too slow on edit.

BS gained a similar debuff that works just as Uncalibrated. All 3 buffs now work just as SF used to from day 1. You cannot chain DABS no more.

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Myridean    2

Okay, so this is not an error then. It's automatic whether I'm in team or not when I use DA. Does this then prevent other passives from working while it is the "Uncalibrated" is on? Just like Lordstarfox mentioned, are there passives or even augments (That will be the next step) being overwritten over another one bug-wise?

So as operations go, if I'm on a team with another DA/BS, I'm to keep an eye when that "Uncalibrated" disappears. That way, if someone popped DA at the beginning of the fight, and after it times out and fighting, I can then pop mine with little interruption and also keep an eye out for BS as that as well. The dungeons I have  had a chance to run with on my main (who has not any of these), I haven't heard an order being discussed in team dynamics (Sort of like Fellowship manoeuvers in LOTRO) on who presses what and when? All I know is that when I hit DA now before using Big 45 & Clusterstruck I get nice numbers for my gear now and DA reloading after a minute seems too long. I'll remember to keep those two handy when someone else's DA goes off. :D

Thanks so much, guys! I'll be able to guinea pig with my game partner on Tuesday but I took her out already this morning to see how long she would live against the vampire in "Ashes to Ashes" solo and she took him down easily. :)

Edited by Myridean

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Pclav    33

 

Okay, so this is not an error then. It's automatic whether I'm in team or not when I use DA. Does this then prevent other passives from working while it is the "Uncalibrated" is on? Just like Lordstarfox mentioned, are there passives or even augments (That will be the next step) being overwritten over another one bug-wise?

So as operations go, if I'm on a team with another DA/BS, I'm to keep an eye when that "Uncalibrated" disappears. That way, if someone popped DA at the beginning of the fight, and after it times out and fighting, I can then pop mine with little interruption and also keep an eye out for BS as that as well. The dungeons I have  had a chance to run with on my main (who has not any of these), I haven't heard an order being discussed in team dynamics (Sort of like Fellowship manoeuvers in LOTRO) on who presses what and when? All I know is that when I hit DA now before using Big 45 & Clusterstruck I get nice numbers for my gear now and DA reloading after a minute seems too long. I'll remember to keep those two handy when someone else's DA goes off. :D

Thanks so much, guys! I'll be able to guinea pig with my game partner on Tuesday but I took her out already this morning to see how long she would live against the vampire in "Ashes to Ashes" solo and she took him down easily. :)

​Uncalibrated doesn't affect any other passives/actives/buffs. Or at least is shouldn't.

DA and BS are "unassigned buffs" a kind of an outside category.

Typical buffs are

Major X Chance [ie Guts and Dory pen rate, or Cool Calm and Collected block rate]

X Chance [a flat 40 points per stack buff ie Dark Potency]

Minor X Chance ie Iron Maiden.

Buffs from the same group don't stack so Ie Death Density and Rapid Getaway won't stack. Both give Minor Crit Chance.

 

If your on a team usually only 1 dps carries DABS and he pops at a set time.

There is no buff order since the Uncalibrated debuff has been introduced. The basic idea is that all the buffs are being fired up in the same time. So 2 people, one with DABS and other with SF have to coordinate.

 

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